{
 "generated": "2026-10-14",
 "note": "Blizzard developer blogs. Cited for developer reasoning only; never counted toward tiers or matchups. Text is our paraphrase; markers are short verbatim snippets checked against the saved page.",
 "posts": {
  "dt-call-response": {
   "title": "Director's Take: Call and Response",
   "series": "Director's Take",
   "author": "Aaron Keller (Game Director)",
   "date": "2026-01-22",
   "url": "https://overwatch.blizzard.com/en-us/news/24245110/director-s-take-call-and-response/"
  },
  "wr-aim-assist": {
   "title": "Weekly Recall: Thanks For The (Aim) Assist",
   "series": "Weekly Recall",
   "author": "Overwatch team",
   "date": "2025-12-05",
   "url": "https://overwatch.blizzard.com/en-us/news/24252008/weekly-recall-thanks-for-the-aim-assist/"
  },
  "blizzcon-2026": {
   "title": "Sink your teeth into Overwatch's BlizzCon Reveals!",
   "series": "Blizzard news",
   "author": "Overwatch team",
   "date": "2026-09-12",
   "url": "https://overwatch.blizzard.com/en-us/news/24294376/sink-your-teeth-into-overwatch-s-blizzcon-reveals/"
  }
 },
 "controller": [
  {
   "post": "wr-aim-assist",
   "text": "Before Season 20, the team said Overwatch had historically run lower aim assist than other shooters, so it raised base assist by 6–8% (depending on distance) to help newer players while adding more sliders for experienced ones."
  },
  {
   "post": "wr-aim-assist",
   "text": "The same post said the Aim Assist Window Size default would drop to 60% (from 100%) in Season 20, and that Aim Assist Ease In would split into projectile, hitscan and melee sliders."
  },
  {
   "post": "dt-call-response",
   "text": "In January 2026 the Game Director wrote that the new system had been rolled out the wrong way, because it changed how aiming felt with no way back. Some default-setting changes were already reverted, and an optional legacy mode was promised for the next season."
  }
 ],
 "explainers": [
  {
   "date": "2026-10-06",
   "post": "blizzcon-2026",
   "text": "Blizzard announced the Sombra and Roadhog reworks (with Sombra moving from Damage to Support) and Doctrine's Season 5 debut at BlizzCon. The post gives no design reasoning; the reasoning shown here comes from the patch notes' own developer comments."
  }
 ],
 "noBlogFor": "No Director's Take or Weekly Recall published between Season 5's launch and Oct 14, 2026 discusses the Season 5 hero changes."
}